Overall quite nice, but 2 general thoughts linger.
The control system just didn't feel right, I wouldn't say 'clunky' was the right word, but it just generally felt a bit stilted.
Secondly, it's just TOO like Limbo in style. I know that you can't necessarily own a 'style' nor indeed is it necessary to be original to be good.
To be brutally honest, this just felt like a less intelligent, less polished and overall poor copy of Limbo.
I entirely accept that it may just be coincidental, but even so, if you're going to do something in the similar style to something else, be prepared to be criticised in direct comparison.
That sounds harsh, because it was a decent enough game, but the lingering thought is that this is the 'poor mans' limbo.
Not bad, but gets boring very quickly.
fun and addictive but not exactly original.
Score - 1,147,190
All achievements and masses of bunnies in space.
This game is generally pretty similar to 'hedgehog launch', but thats not necessarily a bad thing, Hedgehog launch was a great fun simple game... as is this.
Good, but not great
Usefulcommenter hits upon some good points, shame the kids of newgrounds would sooner rate his fair comments are useless.
yes, this game is both fun and addictive.
Is it amusing - yes
Is it well made - yes
Is the idea well executed - yes
Is it original - No
Does it get repetitive - Yes, very
Are the levels too long - Yes
In short, this is a good game with a few flaws that stop it being a great game.
The upgrades after a point make very little difference, the inability to quickly get rid of a copter by destruction is both a long, annoying and often extremely difficult process.
The levels are so excessively long also, it's as if "right... we best drag this out for.... 5 minutes a level, just to make it a 'long' and 'involved' game".
So in short, yes overall a VERY good game, but this is NOT a great game.
Ok, but once againCon-artists are weak at sequels.
This game started out to be just as brilliant as the 1st, however after a couple hours playing you really start to notice some big annoyances.
1 - Switching between different bomb types is an annoying and slow process.
2 - Resetting the levels is also a annoyingly slow process.
3 - This game lacks the impact detection of the 1st, apparently you can survive having 4 walls fall on. Annoying since the original didn't have this problem.
4 - The 'set' levels are sadly just too obvious, part of the fun of these games is figuring out your own way of doing something without having to do and/or follow a set plan.
5 - The trebuchet can be annoyingly laggy and often you'll reset a level 4-5 times just to get that perfect shot. In the original this never happened, by and large i'd get the shot right 1st time.
So in short, as per every game that con-artists have done, the sequels are always either overworked to ruin everything that made the originals great.
Yes, this is not a bad game, but compared to the original this pales.
Once of the best games to hit newgrounds for a long time simply for it's fun and additive levels.
However.... there are 2-3 glitched in the game which can pee you off when going for a high score, largely telling you that you've died when you have not.
Yes, a bit anal to score 7/10, but little niggles like this really let it down for me.
Otherwise, a stonkingly good game.
Simple and enjoyable
Great for a simple fun game
Lacks depth which makes replay value low, not exactly an original idea either but well executed none the less.
Would love to see a 2nd which contains a lot more detail within game play, but for what it is it's good fun.
But sadly it's all over far too quickly.
yes, you may have stuggled to develop this idea into a bigger game, but still, 2-3 more levels would've been nicer.
Difficulty is a bit easy also, I just spammed mage towers/upgrades, didn't lose once with them.
One of the better addictive games for a while
This game rather successfully managed to keep my attention for well over 3-4 hours (not all at once...)
Looks good and plays really well, as you'd expect from something with ninja kiwi's name on it.
There are however a few faults which stop this (personally) from being a classic.
Getting the cash for upgrades is a painfully slow process and like most games of this type you eventually hit a streak and from then on you unlock loads in very quick sequence.
Once you've got all the upgrades its going for the achievements, where this game also sadly fails. You know within 30 seconds of starting if it's going to be an epic run or not, and if not, you have to go through the whole process where by this stage cash is irrevelent at the scale you'll have.
As fun as this was the replay value plummeted for me towards the end, i'd have prefered to see another bloons td sequel.
For 4 minutes, then all the horrible flaws appear more and more apparent.
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